the SPILL label

When Worlds Collide

Two musicians walk into a bar, log into Second Life, and make virtual music for a real-world audience ...

Every day thousands of people go to online virtual worlds such as Second Life to communicate, create and explore. There is also a burgeoning scene of people making art and music inside this virtual world, using the unique qualities its virtual space. Two performers who blur real and virtual spaces are Adam Nash and Greg Wadley. They have devised a mixed-reality piece - When Worlds Collide - based on Adam's Seventeen Unsung Songs installation, which is located on a virtual island in Second Life. Adam and Greg pilot their avatars around the island, triggering sounds and animations as they navigate the sculptures. The sound and vision they create is broadcast into "real world" venues via a projector and PA.

Adam and Greg have performed WWC twice at Horse Bazaar, and a third time at the Afterdark bar, during which Greg logged in and performed from Palo Alto.

The "instrument" in this performance - Seventeen Unsung Songs - is an audiovisual installation for Second Life created by Adam (avatar name Adam Ramona). Presented by the Odyssey Art Simulator, it represents a landmark in the development of the virtual audiovisual art/music scene. Deeply interactive, it consists of immersive audiovisual sculptures that are played by the users themselves, activating sounds and animations as they navigate within the sculptures.

Adam Nash is internationally recognized as one of the most innovative artists working in Multi-User Virtual Environmnets. His work has been presented around the world including at SIGGRAPH, ISEA, and the Venice Biennale. He is currently one of the recipients of the inaugural Australia Council Second Life Artist in Residency grant.

Greg Wadley has played in a number of Australian bands, operates the Spill label and is a founding member of performance group the Hi God People. He is conducting research into virtual worlds at the University of Melbourne.

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